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2016年1月17日 星期日

"A Private Cosmos" by Philip Jose Farmer (1968)


"'Now the scientists had originally constructed the Beller so that it was purely automatic.  It had no mind of its own; it was a device only.  When placed on a man's head, it detected a man's skin potential and automatically extruded two extremely thin but rigid needles.  These bored through the skull and into the brain.'"

A Private Cosmos is the third book in Farmer's World of Tiers series.  The first book, The Maker of Universes, and the second book, The Gates of Creation, have also been reviewed here. 

In a A Private Cosmos, Wolff's adventurer friend Kickaha takes center stage as a malignant form of artificial intelligence threatens the tier-shaped world that Wolff created.  In his battle Kickaha is joined by Anana, Wolff's sister, and also by the half-insane Podarge, the "harpy" introduced in The Maker of Universes.

As science fiction novels go, it's fairly arbitrary and nonsensical.  As an adventure story, it's readable but not involving.  Unlike the two previous novels in the series, there seems to be little internal logic to this one, and the author seems to be making everything up as he goes along.  An obstacle is presented, the characters overcome it, but the manner in which they overcome the obstacle rarely arises from the events which preceded it, or from some larger set of principles that one could deduce from commonalities present in both our world and the World of Tiers.

In the end, the kind of internal logic which A Private Cosmos lacks is what separates an indifferent novel from a good one.  It's like a chess game played between the author and the reader, or a chess game played between the author and himself.  The rules of engagement ought to be obvious, and they should be made clear from the beginning.  A good author will then use these rules to create surprise, or suspense, or a sense of tension in the plot, or even turn these rules on their head by the end of the story.  But the rules will remain rules, and not just a set of conditions that the author adds to as he (or she) goes along.  This is the biggest problem in A Private Cosmos: the rules of the game - if there are any - are never explained.

And then there are the analogies present in the book.  Throughout the narrative, Farmer (through Kickaha) compares the World of Tiers to Earth, and this draws the reader out of the narrative flow.  Even worse, it makes the World of Tiers seem far less alien, and far more artificial.  The world presented in the book could have been presented in far more general language - sans earthy analogies - and it would have come across much stronger.

But oh well.  Again, taken as an adventure story it's not terrible.  It's just not very good.  I'm hoping the next book in the series, Behind the Walls of Terra, improves upon its predecessor.

2013年8月12日 星期一

"The Gates of Creation" by Philip Jose Farmer


"...the Lords have inherited their weapons.  What they haven't inherited or taken from others, they cannot get.  The race has lost its ancient wisdom and skill; it has become users, consumers, not creators.  So, a Lord must use what he has.  And if these weapons do not cover every contingency, if they leave holes in the armor, then they can be penetrated.

"There is another aspect to this.  The Lords fight for their lives and fight to kill each other.  But most have lived too long.  They weary of everything.  They want to die.  Deep in the abyss of their minds, below the thousands of strata of the years of too much power and too little love, they want to die.  And so, there are cracks in the walls."

"The Gates of Creation" is the second book in Farmer's World of Tiers series, and was first published in 1966.  I have yet to read the other books in this series.

The novel is centered around Robert Wolff, also known as Jadawin, a member of a race called the Lords.  The Lords are godlike beings, who maintain their godhood through technologies others have invented.  The Lords, powerful enough to remain virtually immortal and to create entire universes, lack the scientific understanding upon which their technologies are based.  Their machines allow them to do wondrous things, but they are like children playing with toys, unconcerned with how their actions influence others.

The Lords perpetually war against one another, and all seek to overthrow their father, Urizen, who sits over and above the World of Tiers they have created.  Urizen sets traps for his children, and delights in pitting one sibling off against another.

At the beginning of the novel, Urizen abducts Wolff's concubine, Chryseis, and forces Wolff and several other Lords into an open confrontation.  Early on the Lords are deprived of their miraculous devices, and must rely upon Wolff to lead them.  Wolff, having learned much from a brief stay on Earth, possesses a practical knowledge that all of the other Lords have lost.

In tone, the novel resembles a Robert E. Howard story, with bits of "science" thrown in for good measure.  The characters are all lustful and larger than life, and the action flows seamlessly from beginning to end.  It's definitely not the deepest sci-fi novel I've ever read, but I never felt like it was boring.  It's a lot like reading a video game, with each chapter representing another level of the game.  

I plan on reading the other books in this series, and I enjoy Farmer's more sexualized take on the science fiction genre.  While "Gates of Creation" won't blow your mind in the way that "God Emperor of Dune" or "Lies, Inc." will, it offers a well-written adventure story, highlighted by gods who are engagingly human.